In brief
Second-quarter mobile gaming revenue rose 32% year on year to US$12.2 billion, and downloads increased 19% to 9.2 billion. Asian titles accounted for five of the ten highest-grossing mobile games. The article links this growth to improving smartphone hardware and raises concerns about gaming addiction among minors.
According to data released today by mobile analytics company Sensor Tower, second-quarter mobile gaming revenue rose 32% year on year to US$12.2 billion.
Specifically, iOS gaming revenue grew 34% year on year, while Google Play recorded growth of 28%. iOS and Android mobile games recorded a combined 9.2 billion downloads, up 19% from 7.7 billion in the same period a year earlier. The figures show that, despite its substantial size, mobile gaming is still growing faster than other gaming markets. Mobile games accounted for 77% of Apple's App Store global revenue in the second quarter, compared with approximately 88% for Google Play. Among the highest-grossing apps (as measured by the Top Grossing rankings), Asian games had a greater presence, including Tencent's Honor of Kings. Asian titles accounted for five of the ten highest-grossing mobile games, including three of the top five.
As smartphones continue to evolve, improvements in mobile hardware have fuelled the popularity of mobile games. However, this popularity also brings a problem: minors have easier access to phones than to computers, making them more susceptible to mobile gaming addiction. One example is the game nicknamed “Pesticide”, which recently became the focus of controversy. Hopefully, the current surge in global mobile gaming will come primarily from adults capable of controlling their behaviour, rather than “primary school pupils” who are neglected and excessively indulged by their parents.
https://www.xcnnews.com/kj/139374.html