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6 Main Reasons Apps Fail

Completing an app that no one downloads is a developer’s fear. This article examines six reasons apps fail and explains why market interest alone does not establish whether an app meets real user needs.

Historical article. Product claims, platform details, and timing advice in this article have not been verified for today.

Hands discussing a mobile phone prototype with a gradient screen
Photo: Pexels

In brief

Apps fail when developers misunderstand real needs, rely on biased feedback, overlook user behaviour, make faulty core assumptions, design without users’ needs in mind or execute flawed plans.

App developers fear finishing an app that no one downloads. This year, GOOGLE gave a presentation identifying app failure and its 6 main causes.

1. Not understanding the problem

86% of apps address problems that the developers themselves have encountered.

Many new apps post ambitious messages online, hoping to draw visitors’ attention to the app. However, this only reveals whether the market is interested in the app. Whether the app actually meets a real need and deserves users’ attention is another matter.

2. Asking friends for their opinions

When you ask relatives and friends for their opinions, their lack of impartiality can lead to biased feedback.

3. Not observing user behaviour

Developers often invite users to complete questionnaires to understand their opinions. However, questionnaires cannot directly reflect users’ actual behaviour, and there are many reasons for this.

4. The “most dangerous assumption”

All apps are based on numerous assumptions made before design begins. An assumption about the core of the product can be considered the “most dangerous assumption”. If it is wrong, it will affect the entire app structure.

5. The “engineer mindset”

Minimum Viable Product ((MVP) means designing an app with only basic features in the shortest possible time, then observing whether it is popular and making changes. However, this is not a good way to create a successful app, because the app was not designed around users’ needs from the outset.

6. Executing a flawed plan

Execution is certainly important, but if the plan is flawed—meaning it contains the problems mentioned above—the outcome for the app is already predictable.

Frequently asked questions

Does market interest prove that an app meets a real need?

No. The article explains that online promotional messages can reveal market interest, but whether an app meets a real need and deserves users’ attention is a separate question.

Why can feedback from friends and relatives be misleading?

Friends and relatives may lack impartiality. Their opinions can therefore be biased.

Can questionnaires reveal users’ actual behaviour?

The article states that questionnaires cannot directly reflect users’ actual behaviour. It identifies failing to observe user behaviour as a cause of app failure.

What is the “most dangerous assumption” in app design?

It is an assumption about the core of the product. If that assumption is wrong, it can affect the structure of the entire app.

Why does the article criticise the MVP approach it describes?

The approach involves quickly building an app with basic features, checking its popularity and then modifying it. The article criticises it because the app is not designed around users’ needs from the outset.

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