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AccordHK · Field notes

Notes from the work

Field notes on software, product work, and practical AI from AccordHK.

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·AccordHK Editorial

Mobile Apps: A Popular Venture for Young Entrepreneurs

Hong Kong's first mobile app industry survey found that more than half of the companies surveyed were no more than 3 years old and had been founded by people under 30. Relatively low initial investment and increasingly mature cloud services made the sector accessible to young entrepreneurs.

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·AccordHK Editorial

Mobile Apps: A Popular Venture for Young Entrepreneurs

Hong Kong’s first mobile app industry survey found that more than half of the companies surveyed were no more than three years old and had been founded by people under 30. Relatively low upfront investment and increasingly mature cloud services helped young entrepreneurs enter the sector, while local companies demonstrated strong technical capabilities.

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·AccordHK Editorial

Understanding People's Daily Behaviour Through 670 Million Mobile App Push Notifications

Leanplum data covering 671 million push notifications reveals patterns in sends and opens. The article connects higher evening engagement with leisure time after work and compares those patterns with daily media usage.

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·AccordHK Editorial

What 670 Million Mobile App Push Notifications Reveal About People's Daily Routines

Data from 671 million push notifications reveals how engagement changes throughout the day. Evening peaks appear closely linked to leisure time after work, while media usage charts help explain the pattern.

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·AccordHK Editorial

You Can’t Afford Any of These 4 Mobile App Design Mistakes

Mistakes made in the past can come back to haunt you in the present. This fact remains true for mobile app design as well. Designing errors can come back to impact the popularity of your app. They could be the difference between success and failure. Yes, designing errors can destroy your app. In the cut-throat

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·AccordHK Editorial

Study Finds That Larger Phone Screens Mean More Time Spent on Apps

A study covering 271 Samsung and iPhone models found that larger screens were associated with more app usage. Users with screens of 5 inches or larger spent 23% more time on apps and opened them 21% more often than users with smaller screens.

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·AccordHK Editorial

Larger Smartphone Screens Linked to More Time Spent on Apps

A study of 271 Samsung and iPhone models found that larger screens were associated with more time spent on apps, more frequent app openings and longer sessions.

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·AccordHK Editorial

Which Pricing Model Should Companies Choose for Paid Apps?

One-time app purchases offer a simple deal: customers pay once without renewal fees. The article argues that continued user growth can sustain this model and questions whether subscriptions can solve small companies’ growth problems.

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·AccordHK Editorial

Which Pricing Model Should Companies Choose for Paid Apps?

One-time app purchases offer a simple deal, while subscriptions charge users for continued use and updates. The article argues that growth is the key to sustaining one-time sales and questions whether subscriptions can address a stalled user base.

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·AccordHK Editorial

Does ‘pay by app’ mean an end to shopping queues?

Contactless payments may be all the rage these days, but you still have tap your smartphone, smartwatch or card on a terminal of some kind.And at busy times, this can mean standing in queues or hanging around for ages waiting for the restaurant bill to arrive.All that could be about to change."Payments are vanishing inside

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·AccordHK Editorial

Global App Market Forecast to Exceed HK$780 Billion in Four Years

The global app market is forecast to exceed US$100 billion, approximately HK$780 billion, by 2020. Rising demand in Asia’s emerging markets is expected to drive growth, while gaming apps lead revenue and global downloads reach 284.3 billion.

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·AccordHK Editorial

Global App Market Forecast to Exceed HK$780 Billion in Four Years

The global App market is forecast to exceed US$100 billion, approximately HK$780 billion, by 2020. Rising demand in Asia’s emerging markets, particularly China, is expected to drive growth, while gaming Apps continue to dominate.

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